[Release] Version 0.14.3 (Test Branch) (Patreon)
Content
Hello everyone, Corintio here!
We've been busy on the last week working on both the weather and the new erotic cutscene for the Heirloom lost quest. Although the cutscene is not ready yet, we are releasing today for our Royal Blood patrons a new patch that is mostly to gather some feedback on how is the game's performance with this new version of the engine and also if you are having any trouble when it starts to rain or snow.
The weather change naturally while you are playing, but takes at least 3 minutes for it to happen and the possibility of sunny days is higher than rain and waaaaay much higher than snow. But on the video I show how you can rest in a bed to try advance time and see if the weather will change. Notice that it only works if Kalyskah rests for 2 hours or more.
There are a few more things on this patch, and here's the changelog:
Kalyskah version 0.14.3 TEST
Fixes
- Forcing inventory to close when the player enters a dialogue;
- Fixed Kalyskah not holding weapon properly after certain dialogues;
- Fixed some internal variables that were causing warnings on the log;
- Fixed dungeon lightmap build and meshes distance of field (The walls and floor shouldn't have that glitch that was making them turn black depending on the angle you were looking at them).
Enhancement
- Optimizations on the way we handle weapon collisions and trail effects;
- Target widget will now be attached to character mesh, which means that when you lock on a target, the camera will aim at their chest instead of a fixed place on their capsule component;
- Updated the game from Unreal Engine 4.25 to 4.26;
- Improved sky and clouds;
- Smoothed transitions from normal idle to covering eyes when taking sunlight damage;
- Fixed Kalyskah gravity during cutscenes and loading the game (When it's loading or when she's on a cutscene, gravity is set to 0 so she won't be falling silly under the ground).
Features
- New weather system:
-Kalyskah will only take sunlight damage during sunny days or days where there aren't too many clouds in the sky;
-If the player sleeps for more than 1 hour, it will automatically trigger a change in the weather;
-The current weather should be transported between levels, which means that in the future if we add more worlds if Kalyskah moves from one place to another, the current weather will be saved, so immersion won't be broken;
-Default season set to Spring, so there are more sunny days than rain and snow. In the future, we'll make the seasons change but for now, it's not necessary. The player can change the volume of the weather sound effects in the settings menu;
-Player can change the volume of the weather (rain, thunder, etc) at the settings menu. It has its own category. - In the open world, If for any reason the Kalyskah falls under the ground at the open world, Kalysakh will be teleported back to the starting graveyard.
- One of the paths to deliver the Heirloom Lost quest to the couple.
EDIT: This version is now available for the Neonate+ patrons!
Download
If you are not a patron, you can download the public demo by following this LINK. But we recommend you to get it through the itch app since it will auto-update the game when you have a new version to download.
Follow these instructions if you are a Neonate+ patron:
- First, you need to create an account on itch.io.
- NEONATE: Link your account HERE, and download the game HERE.
- VAMPIRE: Link your account HERE, and download the game HERE.
- ROYAL BLOOD: Link your account HERE, and download the game HERE.