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Hello everyone, Corintio here!

The newest animation demo, where you can walk your with camera on an H-scene and hold spacebar to control the animation with your mouse movement is done!
Now I'm uploading it and it will take 5 hours to finish.

As you can see, Vergil had time to improve the scene's lights =D


Meanwhile, Badguy 292(aka Merishya) is almost finished with the main dialogues for the first quests and Rathren is done with the improved combat system. Now we are gathering everything that has been done on the last months and checking what is and what is not 100% necessary for a first version of the game, so we will have a general release date soon. 

We are thankful for your support through this whole time, your pledges gave us what we needed to get better assets for the cities and landscapes and after this first effort, the release of new versions of the game will be faster. On discord, one of the patreons asked us what are our plans for the game and I think this is a question that many of you might have:

We do not have a plan for how the game will end, we have a direction. This means that just like many other creators of H-RPG games, we have a base of what the game is and we will be monthly launching new content after the initial release, that will be more like a base-game-mechanics. That means that Kalsykah's universe will be aways expanding. Why do it like this? Simple, as many of you already have noticed, making game from scratch with the quality that we want takes a lot of time.

For a sandbox RPG game like our's, this is even more challenging because instead of working on linear levels, we have to design a world and populate it with interesting things to discover. But there is a good side on the sandbox when compared to a linear game: Replayability and how fast things scale after the initial effort is done.

Yes, the next RPG demo will have few quests, but this is just the start of what will grow to a game where the player have a choice: to be good or evil. The kind vampire from today stories or the diabolic beeing that will kill anyone that gets on her way. On the H-side of the game, we want to make the player chose if Kaly will be a lover, dominate their partners or let herself be dominated. Will she do it for money or just for pleasure? Those among other things will make each playthrough a different experience, even though it's settled at the same place.


Join our discord channel and feel free to ask us anything you want about the game and/or give us ideas:  https://discord.gg/wFzK9BQ  

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