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So, after much questioning, research, road trips, testing, playing, tweaking, slogging, Dosas from an excellent Indian restaurant in Leicester and many, many hours of editing, here is THE STORY OF VIRTUALITY.

This is a topic I've been absolutely fascinated in since the 90s, and those massive headsets are still very much my first thought when someone mutters the word "Virtual Reality".

It was mind blowing using these machines again earlier this month (and even more mind blowing working out how to capture footage from them), but I'm glad that this one is finally in the bag.

Enjoy!

Files

The Story of Virtuality | Nostalgia Nerd

Ever since I saw these machines in the 90s, I was captivated. Huge pod like booths, connected to massive, bright headsets seemed like the future, Virtual Reality seemed like the future. In a way it was, because W Industries and Virtuality created something pretty staggering for the 90s. Here was VR which worked, it was immersive and even better, it was affordable, meaning arcades, leisure centres and theme parks were quick to get their own pods installed. So join me on a personal quest of enthralment, as I look at the company and machines behind the original Virtual Reality boom of the 1990s. Useful links; Octav1us' Youtube: https://nnerd.es/Octav1us Retro Computer Museum Leicester: https://nnerd.es/RCM Simon's Retro VR Page: https://nnerd.es/RetroVR Virtuosity Systems: http://virtuositytech.com/ Virtuality: https://nnerd.es/Virtuality ** For exclusive videos, mystery boxes and other rewards, please consider supporting me at; https://www.patreon.com/nostalgianerd ** ☟Sharing☟ If you wish to share this video in forums, social media, on your website, *please do so*! It helps tremendously with the channel! ☟Subcribe☟ https://www.youtube.com/user/nostalgianerdvideos?sub_confirmation=1 ✊Support Me! ✊ *Patreon*: https://www.patreon.com/nostalgianerd?ty=h Visit my eBay Shop: http://ebay.to/1QQpYyy Buy Games via. Humble: https://www.humblebundle.com/store?partner=nnerd Buy my book: http://nnerd.me/HVFtSB ★Join me on Social Media★ Twitter: http://www.twitter.com/nostalnerd Twitch: http://www.twitch.tv/nostalgianerd Face: http://www.facebook.com/nostalnerd Instagram: http://www.instagram.com/nostalgianerd Web: http://www.nostalgianerd.com ★Equipment★ Lumix G6 with Vario 14-42mm Lens Nikon D3200 with 40mm Macro Corel Video Studio Ultimate 2018 Corel Paint Shop Pro 2018 Blue Snowball Microphone ♜Resources♜ Many thanks to Simon Marston for providing a huge swathe of resources and archive information, as well as providing access to his incredible Virtuality systems. Further information: http://www.retro-vr.co.uk Sega's Collab: https://segaretro.org/Dennou_Senki_Net_Merc Specs: https://www.arcadianvr.com/SU_2000_TECHSPECS.htm VR Numbers: https://web.archive.org/web/20060208013906/http://www.vr-atlantis.com/lbe_guide/lbe_list2.html 2000 specs: http://wiki.skullspace.ca/index.php/Virtuality_SU2000 Jagcube: http://jagcube.atari.org/jaguarvr.html News article: https://www.cbronline.com/news/w_industries_makes_hit_in_the_us_with_virtuality VR Timeline: https://www.pebblestudios.co.uk/2017/08/17/when-was-virtual-reality-invented/ Elysium: https://www.cbronline.com/news/ibm_launches_virtuality_system_as_project_elysium_vr/ Insights: https://kernelmag.dailydot.com/issue-sections/features-issue-sections/13516/virtuality-return-of-virtual-reality/ Historical account of Virtuality: http://vrtifacts.com/wp-content/uploads/2010/07/vhist.html Kotaku account: https://kotaku.com/the-man-whos-keeping-1990s-virtual-reality-machines-ali-1778990894 Story outline: https://www.vrs.org.uk/dr-jonathan-walden-virtuality-new-reality-promise-two-decades-soon/ VR User Discussion: https://forums.oculusvr.com/community/discussion/59346/virtuality-visette-2-vr If you believe I have forgotten to attribute anything in this video, please let me know, so I can add the source in. It takes time to make these videos and therefore it can be easy to forget things or make a mistake.

Comments

Blair Harrison

can't help but think of q3dm17 when looking at that dactyl game.. wonder if the quake map was inspired by it.

Riley W. Andersen

Wow! What an awesome video! I wonder what the world would be like now if those machines had REALLY taken off?