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Content

  • Live camera raycasting to drive eyeTargetControl position during recording
    https://twitter.com/acidbubblesanon/status/1420952683335278595
  • When adding a new controller target, every animation that has a pose will default to the pose's position and rotation
    https://twitter.com/acidbubblesanon/status/1420952982250741760
  • Save and restore previous blend duration when toggling apply pose on transition, and prevent adding a blend-in value
  • Fix alpha 4 bug that would consider that every clip has an empty pose
  • Fix alpha 4 bug crashing with non-person atoms
  • Fix alpha 4 bug that prevented blend out from being applied on animations containing a pose

Comments

3115062

Can't wait for upload on hub XD

acidbubbles

Haha I'm doing my best, I have underestimated the scope of changes but it's coming together... There are still a few unstable things but the next alpha build should hopefully be the last before I go to beta. Or maybe the second to last :|