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This is an overdue update to Collider Editor. It's going to be early  access to ensure the upgrade is smooth for everyone, so if you have any  trouble with the new version let me know!

Thanks to via5 and frobnitz for providing pull requests! I'll use this as a reminder that while the var is early access, the code is open source on GitHub! 

 - Support for GPU colliders, which means you can disable and customize clothing and hair collisions as well!
- Simpler navigation for editables list (arrows)
- Removed colliders owned by disabled components from the list (removes some useless entries, making the list shorter)
- Fix for when custom unity assets are parented (thanks frobnitz!)
- Migration for Virt-A-Mate 1.19 saves (thanks via5!)
- Natural sorting, so Collider9 comes before Collider10 (thanks via5!)
- Deprecate the custom search in favor of the built-in one, show everything by default
- Auto-disable when the update process goes wrong to avoid spamming logs
- Better filtering to avoid errors in some edge cases (Could not find a matching...)
- Performance improvements (especially when previews are shown)

Release v2.2.2 (AcidBubbles.ColliderEditor.33.var): https://www.patreon.com/posts/patreon-41138634 
Release v2.2.3 (AcidBubbles.ColliderEditor.34.var): https://www.patreon.com/posts/patreon-41259767

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