Home Artists Posts Import Register

Downloads

Content

•Shaders

•Renamed bones

 •IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

Files

Comments

Immasquid

Out of curiosity! Is it possible to make the premium models have IK/FK switches? I imagine this would require a decent amount of labor but I find it hard to animate one model that uses just IK or FK. The renamed bones and everything are so nice to have that it makes using the Basic FK models less smooth. No worries if it's not in the cards!

kyliestylishworkshop

Hello, I'm afraid that my brain is still too smooth for that, I know that it can be restrictive but making one for each model would take lots of time, which would slow down the model release flow for now, if I ever find a way to make it a bit more automatic, I will try and add it

Immasquid

Makes sense!