Izuku Midoriya (Jump Force) Basic for Blender 4 (Patreon)
Published:
2024-06-16 03:27:14
Imported:
Downloads
Content
•Shaders
•Renamed bones
•In-game rig for body
•Facial Mechanism for Animation (eyes are controlled by location/scale in shader editor)
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Switch between clean and broken parts in properties (Click armature -> item -> properties)
•Optional damage textures (Click mesh part -> item -> properties)