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This development preview will give you a look into new features coming to Oh So Hero!

The game's two developers, Ket & Red, comprise the programming and art/animation sides, respectively.

Here are their updates!

Ket's Update:

Hey everyone! Thanks for your continued support!! I stay busy, but I am happy to be working on this project. I want to make sure I stress that point and thank everyone for their feedback as well. I am always looking to provide the best experience~

First up on the list of things I've been working on: Menu and UI fixes for the Pause Screen and Map Screen. Map scrolling controls can now be inverted as an option (default: off), rather than it being on always. Also, the map can now be accessed both outside and inside the pause menu (this might be changed in the final version, but I like having it like this for now). More details to come later.

Amaru has finally got his sexy taunt! Red and I worked to get this in. It's a neat lust attack to complete his set!

I'm also in the process of writing code exclusive to boss-type enemies to make sure Bates is more than just another enemy.

But that's not all~ We have even more in store for you all coming in a new build at the end of this month.

Stay tuned! =}

Red's Update:

How are y'all doing! Lots of neat lewd stuff coming between this month and the next. More info on all that soon. I also know a lot of people are waiting for Bates to show up. I should have most of the art completed for him by the end of next month (I know, I know, but that's how it is). We really appreciate your support!

Take care, guys!

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