Oh So Hero! Dev Preview #8 (Patreon)
Content
This development preview will give you a look into new features coming to Oh So Hero!
The game's two developers, Ket & Red, comprise the programming and art/animation sides, respectively.
Here are their updates!
Ket's Update:
I've made advancements to the cinematic cutscene scripting! This includes support for character movement and animations, conversations/dialogue, camera controls, and more! We need more time to work on the art needed to properly demonstrate this new feature, so we will have more info on this later in development.
Right now I'm fleshing out the inventory system. This is a large undertaking and includes many parts. One thing I will be working on is a complete revamp of the Pause Screen which will become the new Main Menu for gameplay. Here's a small preview of the UI style I currently have planned:
Can't wait to show you more! =}
Red's Update:
New art is available! https://www.dropbox.com/sh/dcpar90f5yu1rmu/AABzs0W-bsqU5BhhITkjtJrFa?dl=0
Game Over Animations Added:
- NEW: Bates & Joe
- NEW: Signal, Stier, & Joe
- NEW: Signal trio & Joe
- Stier & Joe (Lood City Game Over 1)
Hey guys. Progress is going well on the next NPC and Bates art. I will from now occasionally put in the folder art and animations that aren't in the game yet just so you guys don't have to wait till we implement them. I can be slow in creating the space needed to fit these in and all that, so I figured it'd be a nice little extra art gallery.
Here's also just some random art pieces. Try not to read too much into all of these.
Anyways, see you guys on the 13th!
Further Reading:
- Changelog (recent updates to Oh So Hero!)
- Game build download and additional preview art ($5+ patrons)
- Oh So Hero! Wiki FAQ (frequently asked questions)
- Patreon FAQ (for rewards and Discord info)