Oh So Hero! v0.16.100 (Patreon)
Content
Hello Frog Frotteurs, Fornicators, and Heavenly Froggos! We got a new dev build of Oh So Hero ready for you! Please keep it private~
- Windows 64-bit: Setup EXE -or- ZIP File
- Windows 32-bit: Setup EXE -or- ZIP File
- macOS: ZIP File
- Linux: ZIP File (v0.16.110)
Changes made since last patron release (v0.16.000)...
New features:
- New Enemy: Signal! This monkey enemy can be found in Lood City. We have a new temporary area there where you will encounter him.
- NOTE: Some of his AI and attacks are incomplete. Also, certain sound effects are placeholders. We plan to resolve these issues in the next build.
- New NPC Animation: Ket, Part 2! Visit Ket in Southeast Beach.
- NOTE: If you already have Part 1 unlocked in the Gallery, this will continue off of that.
- New Game Over Animation: Lood City (Stier x Joe)!
- Gallery Mode Updates including new controls for looping and climax trigger.
- For more info about the controls available in Gallery mode, please see the wiki page.
- NOTE: The music update is not yet ready. It will be arriving in a future update.
Improvements & bug fixes:
- Joe's slide attack ability should no longer clip through most walls (e.g. Brask's Jungle).
- PlayStation button graphics are now displayed when using a PS controller.
- Post-sex stat changes broke in a past update, but they have now been fixed:
- Blowey is defeated after sex (will flicker and disappear).
- Joe loses HP and LP if an enemy grabs him <100% lust and has sex to completion.
- Forbidden Bayou music has improved frequency balance, which should make it easier to hear on a wider variety of speakers.
- FMOD files have been moved to a better location, which may slim down the build size.
- And even more fixes that are too trivial to list!
Linux Update (v0.16.110):
We thought this would take more time, but it seems we got the Linux build working again (see link at top of post). To play on Linux, extract the zip file then double-click (or run) OhSoHero.x86_64. This version is 0.16.110, but it has no major differences from 0.16.100. Signal's order in the gallery has changed. Also, the dialogue sound effects are currently missing, but should be fixed in the next build. Let us know if you experience any other issues.
Winner of last poll:
A new sex gameplay element will be coming! We'll have more info about this when it's ready.
Also, we've begun work on experimental code which may improve the quality of all animations without the need for HD asset packs. Stay tuned for more news on that!
Update from Red:
Hey guys! The new enemy is here and all the animations for 'em are complete! It will still need a little bit more time to get all the AI stuff just right but you can at least see all his animations right now!
Bates animations are still in the works so stay tuned~
Cheers, Ribbit~