Hazelnut Latte v0.7.2 Mobile! (Patreon)
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I am finally trying out mobile!
People have been asking for Hazelnut Latte to be officially available on mobile since I started the game, and honestly, I never had the time to figure it out. And yeah, it was annoying.
But with v0.8 so far off, I thought it would be nice to work on the mobile port and add some tweaks to v0.7.
For changes, there aren't many. I made the door code more explicit in how to enter it. And I added in some popup art I've been wanting to add to the game since I started it. When the player drops his coffee in Act 1, there is art showing that! I think it adds more to the scene, personally.
I also went ahead and added Hazel kissing the player and Hazel wearing the player's jacket into this version. I was saving it for v0.8 but... it's done, so why not?
I'll have the full v0.7.2 for mobile here on Patreon for all my Patrons to test and have first access to. Then I'll be releasing it on Itch in two weeks on Monday, October 2nd.
As the first people to get your hands on this, I want to ask: If you are playing the Android version, can you let me know if it actually works? I don't play mobile games and have no clue how that stuff works. So if it's totally broken, I'd love to know before releasing it to the public.
Android
https://drive.google.com/file/d/185uH_T5dGsWmgn188dx_QsvENDX2GxqI/view?usp=sharing
Windows
https://drive.google.com/file/d/1lz3uZzOFZk2iCGmAreVezHzKFoBiAIZz/view?usp=sharing
Linux
https://drive.google.com/file/d/1-lPOl0Jdu3YCAxJ1PXPqPMgbfZFRYakX/view?usp=sharing
Mac
https://drive.google.com/file/d/14gd1oSt1v8eHdIv0cj82c-PRJB69U5Iy/view?usp=sharing