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Hello everyone, I'm planning to update this MHW katana animation in skyrim hunter 0.7, it's a weapon that handles the scabbard completely differently than before


he's much cleaner and uses only NIFs and behavioral drivers without any spells, which means that he's far more responsive than the previous design (remember all the problems I had with making the SAM, all of which have now been perfectly solved and far surpassed it)


Weapons with very specific mechanics, certain attacks return you to a non-combat state rather than back to combat idle, I don't think anyone has ever seen an animation that does that? Also it will retain the various system mechanics from MHW, if you've played MHW then you should know what I'm talking about


Stay tuned and see you when the download is released!


(The GIFs are just a demonstration of the progress so far, they don't represent the final result, and I haven't started adding effects to these animations yet)

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Aimlessimp05

Love this, Cannot wait.