【HDT-SMP Armor of Intrigue physical testing】 (Patreon)
Content
Recently, I am making a physical patch for an armor.
It is called Armor of Intrigue.
Although it seems not difficult, I have encountered some difficulties in the actual process of making physical bones.
(Although I have encountered it before, it is not as disturbing as this armor).
This is a test video of physical effects.
I made three different physical effects for this armor.
Please tell me which one do you prefer?
Personally, I really care about the bug of cloth breaking the meshes, although it is almost inevitable.
So I use some methods to reduce the probability of the skirt breaking the meshes, but this will lead to a consequence - the sway of the front skirt will be reduced.
Please tell me your suggestions in the comment area.
Your suggestions will determine the final physical effect of this armor and my future direction of making physical effects.
Thank you :D