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This demo file by Soranin demonstrates the newest Texture Mapping Randomize feature for Grease Pencil lineart. Without this, adding custom textures to lineart would repeat the texture across each stroke in exactly the same way, making the repetition very noticeable, and unusable for organic looking lines.

Left: Native Blender 3.6         Right: Goo Engine 3.6

However, with this new feature, we're able to finally use custom textures on lineart to create organic looking lines with the same texture! No more obvious repetition.

Feel free to explore the file!

EDIT: Textures were fixed up so they're actually packed properly! Texture is included separately just in case, but this time it should be packed.

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