We Played Dark Souls 3: Ashes of Ariandel For An Hour and It's Pretty Awesome
When it comes to DLC for a Dark Souls game, I'm personally hoping for a couple of key things: I want an environment that feels visually distinct from the main campaign, I want a different flow to the combat, I want unique enemy combat types and attack patterns as well as bosses that feel like a natural difficulty ramp from the main campaign.