EGX 2016: Dead Cells Feels Like 2D Castlevania Meets Dark Souls
Of all the games I saw at EGX 2016, Dead Cells was probably the best one I accidentally stumbled upon. Nestled in the indie area and somehow missed in my planning for the event, we walked past the Dead Cells booth and had our eyes drawn to a beautifully colourful and detailed 2D roguelike that took level design tips from Castlevania and captured the combat feel of a Dark Souls or Bloodborne game.