Home Artists Posts Import Register

Files

Are Hello Games the new Peter Molyneux?

Promises developers intend to keep but fail to follow through on.

Comments

Anonymous

Now that Sony is on the rise, they need a Molyneux of their own. That and Lionhead is gone. The gaming industry NEEDS a Molyneux.

Ash Rose

I'm not totally convinced. Hello Games were a proven developer who took a big risk that people were desperate to hear about... only they didn't tell anyone about it, releasing canned stuff as everyone does and some preliminary interviews about what they want to do, that the press kinda jumped on as it looked like impossible magic (turns out they can actually make a galaxy like that after all!). The end result is that the joke around no mans sky was "But what do you *do* in it" and wild speculation instead of waiting for anything concrete. And then guilford floods. Their offices and equipment aren't running, and they need to use backups and cobbled equipment to continue development, and get a shot in the arm when Sony agrees to do much of the marketing for this game leaving devs to mostly dev (all thirteen of them) who finally... Ask Shawn Murray to not cancel any features, and promise magic unicorns on the largest stage possible, no takebacks... Now Hello Games start to get things working, the office is running, they arrange whats doable and what isn't, and largely leave the messaging to the experts, the people doing the marketing. So now the games out, it works, you can do the thing it's for (exploration of alien worlds) well and it doesn't cure cancer or be "best multiplayer action shooter" it's just a game, and people now want blood. (oh and hey the Sony published special edition promises more things! HELLO GAMES MUST DIE). If this repeats, i may have to take all this back of course, but for my part it seemed like the rabid fanbase and a LOT of big outlets already knew what they thought this game would be, and filled in a lot of detail as a result. When faced with that Sony did a Sony and just refused to refute any of it (reasoning perhaps that the worst that could happen would be a flop that wouldn't hurt them much and that could even benefit if Hello wanted a buyout at the end) and that honestly Hello Games really wanted to make a game, made it, and now are gonna add things to it, that's far from "years long pathological liar" to me.