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http://www.vice.com/en_uk/read/how-developer-swerys-reactive-hypoglycaemia-manifests-itself-in-his-video-games-055-d4-deadly-premonition

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How SWERY's Reactive Hypoglycaemia Manifests Itself In His Video Games

Back in the spring of 2014, when episodic adventure game D4: Dark Dreams Don't Die was still months from being released into the world, its director Hidetaka "SWERY" Suehiro was dealing with the early symptoms of a condition that would not be diagnosed until more than a year later.

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