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Video game microtransactions take advantage of compulsive spenders and  obsessive tendancies to drive purchases beyond players means. We need to  face this problem directly.

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How Microtransactions Prey on Disabled Gamers - Access-Ability

Video game microtransactions take advantage of compulsive spenders and obsessive tendancies to drive purchases beyond players means. We need to face this problem directly. Edited by Jane Aerith Magnet "Wholesome" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License

Comments

Benedict Holland

I am surprised you didn't talk about how this is specifically targeted at kids. NPR ran a bunch of stories about this that just died in the Trump Era. It hit national news in the US when that story about a kid spending $10,000 hit. BTW, excellent as always. This doesn't affect me but I have a deep hatred of spending money and then having more crap marketed at me. This is more and more common.

LauraKBuzz

I meanb, that is also a group of people impacted, but today I wanted to talk specifically about disabilities, because this is a show about helping people with disabilities play games. There has been a lot of mainstream coverage of kids and microtransactions, a lot less coverage of disabled adults.