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Originally published March 2019, I interview an indie game developer about their really interesting autobiographical game projects.

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Small Talk About Games About Small Talk

This article was originally published March 2019. Sometimes, what makes a game interesting is how complex mechanics work together, or a detailed and surprising world, or some sort of well-judged progression system. But sometimes it's as simple as the idea behind it. A single human experience expressed in a relatable way, an interactive take on...

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