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Poll: Opinion about (partially) voiced dialogues

  • Yes, I want partially voiced dialogues 12
  • No, I don't think it's necessary 15
  • I don't care 8
  • 2023-05-23
  • —2023-05-30
  • 35 votes
{'title': 'Poll: Opinion about (partially) voiced dialogues', 'choices': [{'text': 'Yes, I want partially voiced dialogues', 'votes': 12}, {'text': "No, I don't think it's necessary", 'votes': 15}, {'text': "I don't care", 'votes': 8}], 'closes_at': datetime.datetime(2023, 5, 30, 9, 2, 5, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2023, 5, 23, 4, 52, 3, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': False, 'total_votes': 35}

Content

Having voiced dialogs is something that I personally find exciting and cool, since it can greatly improve immersion and the quality of an game.

Therfore, I would like to know how you feel about this topic.

My idea would be not to dub all dialogs present in the game (that would be an insane task to do), but only certain key moments in the plot, such as the first encounter with Ava in MC's room. And even there not everything, but only a few passages, and also only Ava, the MC will always remain silent.

I would do this by using AI Voices. By doing that, I would save myself some work and not have to look for dubbing actors for all the characters.
But of course I still have to edit (crop, convert, name) the audio files afterwards and assign them to the appropriate text passages in the game.

Attached is an audio sample of what Ava's AI voice would sound like.

Comments

redfire23

My answer is yes and no. Yes because that's always fun to have in a vn game if done with good voice actors. No because you should get as much gameplay made as possible at your own pace. You can always just add in the voice acting later when you get the time.