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Hey guys!

This time, instead of a character preview, I'm back with a "true" development update. So prepare yourself for a longer read!

Today I want to show you the in-game GUI, how to move around Shattered Minds' places, and what the world map looks like.

Let's start with the world map and from there we dive further into the world of the game.

This is it. The town of "Spring Hill", where Shattered Minds is based, is represented on this map.
The buildings you can see on this map are the locations you can visit.
Of course, these locations again consist of many sub-locations/rooms, but more on that later.

That's pretty much how the game looks like when you start anew. 

Locations that are grayed out and have a lock icon on it must first be unlocked by the player.

To do this, you'll have to complete quests and advance in the plot.
For example, to unlock the park, you have to complete Sarah's first quest. By the way, this quest is already included in V0.01!
As the game progresses, more and more locations will be added for you to visit and explore. And of course not only locations, but also girls and activities to fill them!

The clouds you see in this picture are animated and moving, so they shouldn't block your view.

Maybe some of you remember, in the announcement post for Shattered Minds I still talked about there being only two locations as a start: The college and the MC's home.
As you can see, I threw this concept to the wind and turned the game into a functioning "world." That gives the game a much more realistic feel!

Now let's go one level deeper, into the MC's home.

Here you can see the top level anteroom.

The house consists of several rooms, a total of 9.

Objects you can interact with light up when you hover the mouse over them. So far, so familiar from other games.
To enter rooms, you simply click on the doors.

Let's take a closer look into the living room now.

Same as before, objects that gets highlighted are interactable.
Use the arrow at the bottom to get out of the room and return to the previous one. In this case the lower level anteroom.

Let's continue by clicking on that girl over there!

This leads you to the possibility of interacting with a person such as talking to her/him.

Use the arrow on the right to end the conversation and return to the previous screen.

Let's move on to the last part for today, the GUI.

As you move through the world of Shattered Minds you will always have these 3 icons at the top right of your screen:

The first one is the map icon, with which you jump from any room/location of the game back to the worldmap. This is quite useful to move on quickly.

The next on is the players smarthphone. Click on it to open it and be able to interact with all the apps.

The last one is a calendar which shows you the current day of the week as well as the current time slot (morning, noon, afternoon). By clicking on the calendar you can advance to the next time slot!

On the upper left side of the screen you can see brain icons:

These indicate how many times you can use your mind control ability on that given day. In this case once more time.

Your daily potential uses are replenished while you sleep. You will be able to utilize your power more often later in the game once you have advanced a few levels.


So, guess that's it for now. Thanks for reading and see you all in Spring Hill once Shattered Minds is out on February the 3rd!

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Comments

Sadam

Can't wait :)