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Hey guys, a little late on this project, I ended up getting covid, which delayed me a lot, but finally something is forming.

I decided to make Beidou this time simply because of my taste for strong women with red eyes haha, actually I really like her design, it was in my plans for a long time but then I watched Cyberpunk: Edgerunners, you know the rest of the story.

I intend to launch a preview just like I did with Rebeca, with the pieces that will be ready by the end of Sunday.

Some screenshots from the game:

Wip 2: Ok, taking longer than expected, lots of details, lots of things to optimize to work in VAM physics (do, test, redo, test, redo,...). we're on our way, I've finished the modeling and start texturing, I'll probably be finishing it by Christmas, a supper with the 3d programs lol, thanks to all the patients.

Obs.: The textures in the image are just the details that I prepared to use as a guide for the highpoly, then use it in the Substance to make the texture.

Images below:

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