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Changelist:

- CAK keygen fully reversed, this allows for any non-original slots in BakedFile0-99 to be baked to.     

- Addressed issue in CT/MtlsEditor where folders required case-sensitive match for MTLs updates. ("Characters","characters",etc. )    

 - Added support for BC6UFloat textures. This fixes an issue with Skydome textures previewing/exporting. MDL Blender 1.19:     

- Added option for material groups split upon import.     

- Empty/Non-Weighted vertex groups are now culled on import

- Non-overwritable Cak Files: 0,1,2,3,4,5,6,7,8,20,21,50,60. These are just the original CAK numbers, all other index values from 0-99 should work


Also included is Discovery's SDB Editor as it's more compatible with 2K23's files, we completely swapped the original out for discovery's in the root CT folder.

Comments

Core Dream Studios

Thank you for providing these tools, I respect.

Ronaldo Nazario

For some reason when I try to save on sdb editor it says ' could not find part of the path'

Larry Crider

How do you import intro videos and transitions in? Whats the folder format to bake it in?

PWMods

I wouldn’t know the directory personally as I don’t make those. Video format is bk2 you’d have to go through the files to find the directory

Aj Nanno

great job guys !!! amazing !!!

Guihan Sama

I can't put the mods on the game, yet I follow the instructions on Youtube but none of them work, can someone help me? Thanks

Daniel

I had this issue. First I had to use the patcher and that worked. I then stopped working when I changed my graphic settings. If your graphics are on "high", use folders baked51 to baked 59 and if your graphics are on "standard" use folders baked61 to baked69. Hope that helps!

PWMods

You install those within blender if you intend on creating mods

Guihan Sama

I did everything I saw on video, except that I have a red cross on the WWE 2K23 folder, it tells me I don't have enough space on my OneDrive, I have baked51 and baked61

PWMods

An update will be posted today for the SDB

Oran Gregory

some reason i cant get the character models to change at all

PWMods

If you’re on high graphics bake to 51 if standard you need to patch your game and bake to 61

X-Factor Gaming

so when can we expect Cak tools for patch 1,10?

Aj Nanno

After the new patch, the gfx and what was previously included with the mod don't work for me, do you need a new patcher or can someone help me guys?