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  1. - Removed bone cache system to allow for rig edits. Important note that only imports using the new plugin will have correct rig's, so reimport any rigged MDLs.
  2.  - 'False bone orientation' toggle imports using the old system but this is just to visually check in Blender, this will rig improperly in-game 
  3. - Added HPL import/export      (Toggling "Import HPL" on import will search for an hpl within the mdl path add it to your model as a vertex group) 
  4. - Added Export HPL button to file menu. Use this by selecting the models that have "HPL_" vertex groups and exporting. 
  5. - Name your vertex groups "HPL_Entrance" and "HPL_Ring" to specify where you want the mask to apply 
  6. - Fixed name bug (edited)
  7. Vertex groups should look like this. Make sure you're actually clicking assign on your selection

    Few notes: Only select the objects and not the skeleton when exporting new MDLs.

    ATPT support has been added for 23 MDL files, 22 ports will still need to be added via hex editing.

Comments

Anonymous

where do i get the placeholders sorry

Benjamin

Which of the two zips am I going to install if I want to port from 2k22 to 2k23?

PWMods

I believe that's in the discord, that's by a solo user named BlindedByGrace