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Some progress shots while working on this year's 'Halloween' image.

I don't have too many words to contribute to the process, though some personal notes.

I love DooM 2016, but it's less likely that I'll produce a 'complete' image like I did for the I.M.P. s of 1993.
The ultra-violent canon of the modern games doesn't fit as snugly into a backstory about horny hellspawn getting kinky with humans on a moon base. None of the canon does, but the old pixel art is easier to pretend with.
I would like to make fan-art of more games in the future though.

Capturing the background screenshot from original DooM was both a challenge, but also one that's made easy through endless efforts of a dedicated DooM fanbase.
I used tools: DoomBuilder to 'alter' E1M2, and then GZDooM as the engine to capture an in-game screenshot. I attached files separately, for enthusiasts that want to play with any of that. Feel free to ask questions if you need help setting it up.

Hell yeah, I want to inject my own perversions into a wad for DooM, but only if more than three people want to play it. :B

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