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Today I nearly f***ed up the game file on Daz lol.. I realized I had moved everything without saving the cameras in place and then saved and closed it last time I worked on it, so the cameras meant to help me make the navigating scenes where all EFd up! O_O Not fun...

In the end, I THINK I got them all to look (pretty much) like the scenes in the game already show, (pixel more pixel less...) but it'll all work fine and won't hinder your game when you click on navigating buttons. I'll test it before the next release though, so I'm sure there's no problems.

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As for the plot:

I've been having a lot of trouble deciding things on this game. Especially the "shrinking method and time"..

Because the game is meant to be long and have a complicated story, I need to choose a method of shrinking that helps me make it more fun and inconstant for the players to live through it. So it can't just become a series of sudden deaths where you're going to kill your character every two seconds to see more images XD (well, that's part of the fun, sure), but it'll allow you to do more than that, like navigating to places, unlocking quests by talking to people and get researching, reading documents and short adult stories in order to gain the data you need to find the items and finish each quest, so if you just die all the time.. :P well, you can still punish your character as much as you want, after all you can already name him like you, which is always more immersive.

Also, today I made a new character (took me a little while to get her right), she'll be one of the people that come to the station looking for help and (I'm still defining the details) she'll be your first 'mission' (you'll still be accompanied by someone at the station, likely Lizzie or Daisy).

I'm working on the shrinkage method and I'm nearly there, it'll definitely by a sci-fi shrinking game via a 'tool' that you can wear. Think "the Antman suit".. but it's not gonna be something so MARVEL-lous.. haha ..ha.. e-ehm.. anyway..

I'll be fixing the existing (recently released) updated part  with the first item search (it basically just needs a proper conversation with Lizzie using sprites, where you understand what kind of woman she is... *very* unlike officer Jenny, that is), and then I can finally work on the first "reward" you get.

I'm also thinking of splitting it into two versions:

in one you'll be directly involved (the er000tic path) and in the other

you'll be using your binocular to do some spying (p33ping tom path).

That's already quite a bit of work, so I'll update you as I go forward with extras and ..erm.. some very wet vore scene. O_O"

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