A review of 2023 (Patreon)
Content
Good afternoon,
I hope you all had some relaxing holidays! For me it was a little bit up and down, but overall I enjoyed spending time with the family.
Since wednesday I've now been working on the additional scene for Nyra. I hope I can finish it later today, but it will probably get late again. I've also worked on some smaller things: Tia's anal quest will now start independent of Hiba after you had sex with her 3 times. The quest to get rid of the bandit camp will now begin right after you report back to Lyvia (Before Emily had to be kidnapped a second time). This is just the start of the rework I've planned for Imawyn's content, so more will come after the 0.5.6.8 release.
But now it's time to look back on the past year. So let's go through the updates I have made.
It started with the Emily/Mira/Frisha bathing scene, which I still think is my favorite bonus scene to date. There is a lot of potential to add to it in the future and I'm looking forward to that!
After that came the work on Tia's update which took a bit longer to make. The goal was to give Tia's quest a satisfying endpoint, to some degree I succeeded with that, even though I know that many of you would like it to continue a bit more in the future. I have some ideas for that and depending on interest I might add it. But the next update for Tia will be about pregnancy and I guess that is also something that many of you have asked for.
Speaking of pregnancy, after Bianca's bonus scene I started working on Emily's pregnancy content + a rework of her old animations. This was badly needed and I really like the new animations I made for her. It also ends her story for now, similar to Tia I have ideas to continue it but again for now I should focus on other stories that are still incomplete.
This year I finally managed to add something for Easter, this is something I wanted to do for a long time but never had enough time for it. I admit that it came a little short even this year, but it is at least a foundation that I can build on in the future.
Next was The Lyvia/Katherin bonus scene and right after started the work on my most ambitious update till this date.
The work on updating the monastery ended up being much bigger than I had originally planned. What made me a little sad in the end was the fact that many didn't like the mechanics I put in there. I take criticism very seriously, as you probably know, and I have to admit that the progress with the women in the monastery felt too limited and tedious. Also the actions that the MC could do during the day aren't fulfilling. What I originally had planned was a dungon underneath the monastery where the MC could fight demons with Aidalin's help. This however would have taken again way longer to make and in the end I cut that idea. Instead I focussed on the murder quest which I badly wanted to add to the game. That + the 2 paths based on Syfa were a little too much and I probably could have worked the whole year on just this update. In the end I just wanted to be done with it and it annoyed me that even after 4 months the whole update felt incomplete. I've learned my lesson from this update, and I plan to make changes to that content in the future to make the progression more fluid (maybe I'll add said dungeon after all). This could then be part of a update around the monastery where I also continue the stories of the women there.
But enough of the monastery, in between was also a bonus scene for Penny and also a bonus scene for Maui & Umah. After that I finally made the first real content for Melissa. It really felt good to work on something new and with the treasure hunt feature I wanted to add a fun new minigame to the game. However my orignal plans didn't work out, so the current solution is a bit limited. I will of course add new treasure maps to it in the future, but I would have preffered to have the whole system more randomized so that adding new locations would be easy and you would always be able to search for new spots. Still overall I liked the update and also the fact that it didn't take another 4 months to make.
Now we're already getting close to the current updates. Before that I made Yasmine's & Liandra's bonus scene, which finally added the transformation route at camp (this was planned from the beginning, but back then when I made Liandra's update I lacked time).
And now I'm finally reworking some mechanics and animations that badly need a change.
I know, nobody asked for the MC dialogue image rework. This is something I will try to do right in the coming weeks because it is from my point of view needed.
This year wasn't easy. I know for some of you more and for some less. I hope I was able to take some of you away from the events of the world for a moment. Working on this game still means everything to me, and I want to thank you all for making this possible!
I wish you all a happy new year!