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Hello everyone and happy New year! I'm still with you and I've some news again! :)


1. I'll start with the most important one! I finally managed to update my PC! Or i'd rather say, completely replace it. This is unrealistically cool, the new GPU allows me to render animation almost 10 times faster! And what for me, it's also much more comfortable to work) But most importantly, I can now render images in Cycles X!!! Previous works were rendered using the Eevee engine. So now the picture quality will be much higher. And yes, I'll do the next animation in 4K!

2. Work on animation with Ciri is in full swing) Today is a render day! (According to the results of the poll, the standard outfit won)

3. At the beginning of the next week, I plan to upload screenshots of model comparisons (the old version in Eevee and the new one in 4K on a new PC using Cycles)

4. I'll also probably post a WIP The Witcher animation very soon.


Thank you all so much for your support! And I'll be back soon with comparisons))

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Comments

Ichigo Kurosaki

Woooooooo! Congrats on the new PC! Better, faster, sluttier goodies coming out way lol

hades6

happy for you, cool for the new pc, and happy new year to you

WafflHousPancaks

Happy New Year! Fantastic to see an update of this drastic proportion so soon into the year. I'm looking forward to the seeing what these upgrades do. Your first two animations were so good as they were so hearing that you can get better quality has me very intrigued to see what the future hold. Lovely progress updates as well for things but maybe I overlooked it but is there an update on the Jinx animation? Or is that on the backburner for now to focus on the Ciri animation?

Joey_the_cat

Wow, thats great! Which pc specs you got now? And which before?

ToughCookieSV

Thanks! I'll show you the difference soon)) In the first half of January I managed to make almost 30 seconds of animation with Ciri, but there is still a lot of work to do with VFX. I'll also work on Jinx animation this month, because now I can animate during rendering! It's very cool)