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The leading minds in video games confer on past visual design choices, how bad minigames happen, and the Shenmue MMO, ShenMMO. Hosted by Alex Jaffe, with Frank Cifaldi, Tim Rogers, and Brandon Sheffield. Edited by Esper Quinn, original music by Kurt Feldman.

Questions this week:

  • Brandon, can you defend this Game Developer Magazine cover? (08:03)

  • Why do bad minigames happen? (16:39)

  • What have you closed the door on in video games, both recreationally and professionally? (21:50)

  • If you had to wear the same video game t-shirt every day and get complimented on it or you’d die, what would it be? (27:30)

  • Chopemon asks: What video game “booms” have there been? (35:22)

  • What is the getting to the bus stop at the exact same time as your bus of video games? (41:51)

LIGHTNING ROUND: GameFAQ&As - Minecraft (47:13)

Recommendations and Outro (49:34)

Discuss this episode in the Insert Credit Forums

A SMALL SELECTION OF THINGS REFERENCED:

Recommendations:

Brandon: Spin-Clean Record Washers, wire folder racks to dry records, Crow Country

Frank: Once you’ve done the second thing in Animal Well you can youtube the rest, support video game preservation by buying a Thou Art Dead! shirt

Jaffe: 52 Pickup

DIRTBAGS: You can submit your questions to the show using this form. And, thanks!

If You’d Like To Hear The Ad… This week’s Insert Credit Show is brought to you by Legendary Puns, and patrons like you. Thank you.

Comments

Dustin Reno

Between the opening segment and the T-Shirt question, some good Frank being hilarious moments Amazing lightning round this episode! The questions themselves were just funny to hear, but good answers as well. The bus arriving when you do made me think of playing RPGs that keep the player/group at a consistent pace with the monsters and dungeons. I don't hate grinding, but it's always a pleasant surprise when things are paced that way.

Noah Mittman

I would have pointed out the MOBA and Battle Royale booms. It's funny since Fortnite came up but the connection wasn't made, maybe because everyone was focused on legacy genres; GTA-open-worlds was a fantastic pick

insert credit

oh yeah, big booms there! though similar to MMOs there's only room for a handful of them at a time.