5.0.3 (F) (Patreon)
Content
Bolded is new from (D) and contains some more balancing of the block/dodge system
https://ada18980.itch.io/kddev
Password is 12923
5.0.3
-Arcane Barrier is now a shield
-The world is now greyscale if Light Filter is on and time is slowed down. Color briefly resumes on the turn before the world takes a step
-Enemies cannot dodge while blinded
-Conjured Armbinders, Straitjackets, and Legbinders are undodgeable and reduce the enemy's ability to block
-Reduced block amount for higher rank enemies (they reduce less damage per block)
-Added flash bomb consumable
-Smoke bomb now can be thrown
-Flash spells now blind but stun less
-New fighter spell: Enrage
-New spell: Liquid Metal
-Nerfed some of the Block upgrades
-Changed Secure Defense to give more block at 0 willpower but half at max willpower
-New spells: Raise Defense (Fighter only), Evasive Maneuvers (Rogue only), Break Free (Fighter only), Problem Solving (Rogue)
-Some enemies now have shields
-Enemy evasion and block reworked. Enemies now gain evasion and block tokens when they see you, based on their evasion/block chance.
-Player accuracy reworked. Accuracy now reduces the amount of evasion tokens removed when an enemy dodges an attack
-Being bound now reduces your base damage for non-magic weapons and unarmed. Magic and enchanted weapons are unchanged
-Blink is now upcast of Portal
-Portal has 3 turn delay
-New spells: Spatial Compression, Double/Triple/Quadro/Total Accel, Spatial swap
-Inner power now applies before multipliers
-Slime ball trail does 20 damage instead of 40
-Added quest markers for quest enemies on minimap
-Made quest enemies spawn closer together
-Visibility is reduced by 50% while either holding still or moving while slowed.
-Visibility is increased by 50% while attacking or casting
-Camouflage now does not end if you move near a wall
-Added prefixes and suffixes to enchantments
-Added icons to show curse effects on buff bar
-Enemies now show if they are unstoppable in the tooltip