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Hi all! Bit of a slow month, although we've seen a lot of new QoL and features such as being thrown into cages before being hauled off to jail, and lots of new spells.

I've started doing official sprints to sort of focus on specific features. The current sprint will focus on bondage spells and mechanics. Currently brainstorming regarding potentially having different types of binding for enemies, including lockable binding (once 'locked' it wont be struggled down) and 'quick' binding which is more powerful but enemies struggle out of it faster.

Still ironing things out, any ideas welcome.

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