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Hi all!

New beta build. A huge revamp to the map generation has arrived. Each area has 6 floors instead of 10, but the maps are 2x as large! The new map might perform poorly, so be sure to disable fullscreen in the game menu if you are having performance troubles. Definitely let me know if the game isn't performing well.

There are some new changes to the core mechanics as well. Be careful when removing trapped restraints yourself, as the spirits may not take kindly to your actions. Gags no longer block potions and spellcasting completely, but now increase miscast chance for verbal spells and make your potions less efficient.
Also, you can regain mana and gain goddess rep by designating yourself as a champion of a goddess, and capturing enemies by binding them fully. You gain 2 mana per kill this way. The Rope weapon is very useful for regaining your mana stores!

Also, there have been some changes to the enemy AI so it should be more efficient at chasing the player. A new spell, Ring, allows you to distract enemies which can aid in stealth, especially when using the Camouflage spell. 

The master branch has been updated to 2.7.6 after a rather long beta, so those who prefer to play on an older version can try it out.

Here are the links to the game branches:
Indev (unstable): Kinky Dungeon Standalone (ada18980.github.io)
Beta (less-stable): Kinky Dungeon Standalone (ada18980.github.io)
Master (most-stable): Kinky Dungeon Standalone (ada18980.github.io)

If you have any questions about the game, be sure to ask them so I can answer them on the Wiki!
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