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(I'm going to split this update into two posts. This broad one for those who want an update on the whole project. And another one (TO DO) for anyone who wanting specifics on the chapter I'm working on this week)

Hey there sexy people. So with the completion of Random Viscera Cleanup Detail bullshittery, I'm going to squirrel away 3-4 weeks to work on that big side-project of mine. The analysis of the DayZ standalone and it's early-access development.

The current status of the whole project is as follows: 5/12 sections in draft form. None in final form yet.

If you wish to preview any of the 5 draft scripts, they're right here. Your feedback is most welcome. But please bear in mind that these are spoken drafts to see how it sounds. I'd like to change a lot.

Having done some number crunching, I've realised the project is about 800 man hours total. So I'm going to try my best to chip away at the remaining workload between bullshittery episodes in 1 or 2 week chunks (40 t0 80 hours a piece).

Therefore my schedule now is:

  • 22nd November to 25th of November - Chapter 0 - Intro & EARLY Access - Make the final version.
  • 28th November to the 9th of December - Chapter 4 - Internal and external PVE threats - Produce a draft version for your viewing and feedback
  • 12th December back to bullshittery

This is the current plan. I'll try my best to stick to it :)

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