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I decided to make some animal faces for Apnea Club because I know there are a lot of anthro lovers out there. Plus it was fun! They will also be reshapeable with sliders just like the bodies. I'm not completely happy with the results. They could look better and they are not animated either but I still think they will be a nice addition. They are only in the 3D editing program at this point but I'm planning to add them to the game in the next version. Not sure when that's going to be.
I am also trying to make nice looking low poly hair with some success. I still need to learn a ton!
Other things I did was reducing the poly count of the character model by a LOT, experimenting with LOD, and I made some new animations. Ialso have an idea for smarter AI movements.

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