Progress Update 22 (Patreon)
Content
I've started working on the 0.6 update for Bloom war, and I've made more progress with Blender as well. I've gotten the characters figured out how to get the characters into Blender, and fixed a few issues as well. I've also been working with Unreal Engine, and I think I will try making the Pokemon-style game using it. I've already made most of the basic combat mechanics, and now that I can get Koikatsu characters into Blender, I can even use them in Unreal Engine as well. It will likely still be a while until I get the first part ready, but once I get the combat portion done, I might release a demo to get some feedback.