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Hi everyone, I'm glad to see that the reception for my game has been largely positive so far and I would like to explain my plans for 0.2 and what I have been working on.

First, I would like to address some of the concerns I have heard about the increased size and production time of having the three different versions, and that I should just focus on one version. Expansion, giantess, and hyper size games are so rare, and some of the people who are fans of these are not fans of futa and I don't want to ruin the game for those people by forcing it. So I do not plan on removing any of the versions. As for the increased production time, it's not as much as you might think. Koikatsu makes it very easy to swap one character for another while maintaining the pose and animation. So swapping the male MC and the futa MC only takes a few seconds. The other time increase is the minor changes to the dialogue, which also doesn't take that much time to do. However, my main concern is the increased file size of the game by doing so. Luckily, I have good news on that front! After looking around in Koikatsu's settings, I found that if I change the screenshot output to jpg instead of png I can adjust the file size of the image with no noticeable drop in image quality. By doing so, I was able to get the images down from 1-3MB each to less than 100kb each (there are 1,000kb in 1MB for those who don't know). So I am pretty confident I can keep the game size down to a reasonable level. If it does become too big in the future, I could try splitting the 3 versions into 3 separate games, so you only have to download the version that you want. If anyone has any other ideas for a possible solution, feel free to let me know.

Also, I would like to address the questions about the whole "adopted" thing. This is part of the story and will be explained further in 0.2. One of the main focuses of the 0.2 update will be explaining the lore of the world and backstory for a few of the characters. This will include an explanation of the MC's origin and who their biological family is.

I also plan to go back and fix some of the animations in 0.1 as there was a noticeable decrease in video quality when compared to the images. This was caused by me trying to make the video file size as small as possible, and I think I went a bit too far with it. I have also gone back and found multiple spelling errors that I have already fixed, as well as one of the images not displaying because I typed an "M" instead of an "N" (if my life depended on my typing and spelling ability, I would be very dead). So if anyone finds any other types of errors, please let me know. I have also gotten some stage building done, and have started getting more images done as well.

For this game I plan to get at least one update out each month. So I plan to release 0.2 before the end of February. Thank you all so much for the support and I hope you enjoy what is to come!

Comments

Emperor

I like the sound of this! Sounds like reasonable compromise. Also, unrelated, will MCs dong also grow as the challenges will grow? xD

Ver Greeneyes

Regarding the conversion to jpeg, I don't know if it's an option in Koikatsu but "webp" would probably have a better quality-to-size ratio. I think that's what most developers use for Ren'py (since it supports WEBP, PNG and JPG natively).

blaa6

Tammy Breast Expansion is why I'm here.