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These next few Alive updates are focusing on getting a character system going in VAM. The lack of such a system has been a big road-block for me in improving the plugin. Many of the cool features a lot of people want can't really be done in VAM, except for a very superficial or isolated kind of way. But handling characters logic with vam's UI or an improvised scene UI would have been a nightmare, so I had to build a whole UI system first. Now that the UI is mostly out of the way, the next big step is focused on characters, their states and how they act and react to make them feel more alive and interesting, and for more sexier things in general.


NEW IN V47

This is update is mostly a lot of backend stuff and moving towards a new way of handling characters. The goal is to get rid of the old UI and handle the old person atom logic directly in the scene plugin, to have a single plugin again and everything in one place. But besides that and the cleanup there are also a few cool new things and fixes:

Tease and spank touch reactions have now better procedural expressions and they change in intensity based on the touch meters. Characters will express themselves more now if teased or spanked a lot. I'm not sure yet about caress touches if I'll bring them back or take them out. For now caress touches are just a desktop thing due to bugs they created for the arousal system, causing models to randomly moan.

When talking (the head audio source is playing sounds) models with Alive will now have more expressive eyes to make talking a bit more realistic. With the character system I plan to add more expressions. I'd like things like that to be character-driven. Some characters to be more expressive and some more shy, rather than doing just one or adding buttons and presets.

For people that wanted to get rid of the Alive Home city noises you can just close the balcony door now. When the door is closed the sounds will not play. It's also a persistent feature, so the next time you load the Alive Home scene it should be like you left it.



CHANGELOG V47

  • NEW: AI Cam added ControlNet Guess Mode toggle; set to off by default; don't ask me what guess mode is, i don't understand it, but it generates images differently reddit discussion
  • NEW: Added UI close Virt-A-Mate button
  • CHANGE: AI Cam moved image type to Settings from Prompt
  • CHANGE: AI Cam added save vam previews toggle and changed file names so that the AI result and the vam preview images are next to eachother
  • CHANGE: Removed old Alive plugin expressions tab, expressions to be automated through the android emotional states system and be more optimized
  • CHANGE: emotion system added cooldown logic to prevent overlapping emotions
  • CHANGE: added new more realistic emotions to tease & spank touches.
  • NEW: detect when person with alive plugin is talking and add more expressive eyes morphs
  • CHANGE: chat assistant fixed problems with - + characters substitutions causing bad text
  • FIX: fix chat assistant echo command to repeat exactly what was sent, ignoring Rivescript formatting
  • CHANGE: Alive Home removed rigidbodies on moveable pillows, chair, toy, basket for better performance
  • CHANGE: Alive Home balcony door now controls outside city sounds, when door is closed sounds are off; added balcony door as autosave feature, alive home will remember last setting
  • FIX: removed some leftover log messages


CREDITS & INSTRUCTIONS
Alive on Virt-A-Mate Hub


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chris r

Thank you, SPQR!

Vitlam

yaaay, emotions baby !

thomas d

Downloaded and will check out in the morning. You have made incredible progress. I look forward to every update. Thanks for your work!

Dakoto

Nice update ^^! Will the idle expressions settings will be back later ?

Anonymous

Thank you for the amazing work as always! For some reason, I can't make ControlNet image mode work. Normal mode works as expected. ControlNet, however, will always return the following error in VAM error log: "AUTOMATIC1111 error: The remote server returned an error: (404) Not Found.". One other thing I've noticed is that the list of models in the ControlNet model dropdown in AI Cam settings seems to be hard-coded. I have none of the models listed there - mine have slightly different names. I tried putting the names of the models I have into the ControlNet custom model field (e.g. control_v11p_sd15_canny [d14c016b]) but I keep getting the same 404 error. The API offers endpoints /controlnet/model_list for getting the list available models and /controlnet/module_list for the list of available preprocessors. It would probably make sense to use those endpoints to populate the dropdowns.

SPQRAeternum

I checked and the problem is that the api calls got changed, you're likely running a newer version of the controlnet extension. I'll have to update the plugin but no promises on timeline, AI stuff is very low priority, nobody even left a review for the AI images features. No fancy dropdowns, sorry. I know about those calls but it's low priority like I said. And api calls get changed likes socks in the AI wild west, I'd rather keep the number of calls and interactions with 3rd party features as low as possible. Copy-pasting the name takes 2 seconds, it will have to do for now

Anonymous

I really do like the idle expressions.....very natural looking....keep it up!

Anonymous

Thank you for looking into it! If it helps, my controlnet extension version is 1.1.227. No pressure on the fix. I understand there is more important stuff you are focusing on. I think the AI cam/chat as well as the new dynamic/interactive character stuff are the coolest features of Alive. Snapping a screenshot and seeing it become a realistic or stylized image with the AI filling in all the details truly feels like magic. I was doing this anyway, using the supershot plugin to take screenshots and then running them through img2img or txt2img with controlnet in A1111. Having this feature right in VAM is super convenient and makes the whole process a lot smoother. I also like how the AI cam saves both the original and the ai images so you can compare and/or mess with them further in A1111. There's one review for the AI images feature now :)

Riccy

weird ! everytime i change pose model is up 20 centimers of Root gizmo.... seems not to happen on crouching and lying poses. so on standing poses i have to put root under -0.2 on Y to be on floor

SPQRAeternum

I think that's just how some of the poses are saved, if you load them through vam as normal poses they'll be the same. I have some stuff trying to automatically fix vam poses and place them better on the ground/surfaces, but it's a complicated problem and it might break other types of poses so for now that's on hold