PLUGIN UPDATE: Alive v37 (files) (Patreon)
Content
NEW & UPDATED IN ALIVE V37
There's a new panel now in person actions that has body commands and individual power & speed for each of them. I adjusted some of the commands to be more realistic, particularily twerking, the model will switch & combine styles.
The person actions panel now also has the rest of the commands from the old UI, for mouth & face commands.
Added a feature to have head lights quickly available directly from the UI, to not have to add light atoms in every scene. There's also a button to quickly turn off all other lights in the scene.
Added a new setting to change the VAM background color. It's a persistent setting, the color will always get changed when Aeternum UI is active. It goes back to black when the plugin is not active. I set the default to a gray because pitch black void ain't it for me.
I also added object cloning to the object panel to quickly copy objects. This system works with the flag cursor feature which I talked about earlier. In the top menu you can enable/disable and bring the flag cursor next to you or drag it around. It's like an indicator to let the UI know where to add the atoms.
New atoms added from the UI will get added to the flag cursor, cloned atoms as well. There's also a new button to move the selected atom to the cursor, to allow moving atoms more quickly.
There are new settings now to adjust the VR UI, it's size and resolution. For desktop I added a new setting allowing changing from Sidebar to Floating mode. In desktop the floating UI is the same as the VR one and you can place it around in the scene. There's an atom that gets created if it doesn't exist already in the scene (MenuHolder). You can use that atom to move the UI docking point (the clock widget). Then you can drag the UI around and you can also go back to the docking point and reset it there by clicking on the buttons.
Added a new setting to allow changing the treshold for the shaking controllers feature. When you shake a controller enough, it will toggle between rigid and relaxed (on/off).
I redid the sticky hands feature to make it more functional. Previously it automatically snapped the hands whenever they were close enough to the head or the hip, making them stick or unstick on their own. Now it detect when the player is dragging the hands and puts them on the head or hip.
Also new in v37:
- Female gens morphs when arousal changes and when legs are spread apart
- new UI indicator for arousal/discomfort level & heart rater on the selected person
CHANGELOG
- NEW: added arousal & discomfort indicators for the selected person; heart rate indicator
- NEW: added scene position marker when adding new atoms to control where they get added in the scene and their rotation; added menu button to bring marker to player
- NEW: Added clone atom functionality in Scene objects tab; atom gets cloned and positioned on the atom marker
- NEW: Added move to flag button for scene objects
- NEW: Added value indicator on range sliders to show what's the current value selected rather than changing values blindly
- NEW: Added head light settings in the scene objects panel; when a preset is selected head lights will get automatically added
- NEW: added Dekstop UI floating mode (in settings > general); in this mode UI is like the VR one and it looks and repositions to an atom in the scene named "MenuHolder". This allows anchoring the UI to different places in different scenes. Atom gets created automaticall if missing.
- NEW: added Floating/VR UI scale setting (settings > general > Floating scale)
- NEW: added Floating/VR UI resolution width/height settings to allow bigger or smaller text in VR
- NEW: added Lights button to turn off all lights in the scene except for the head lights
- NEW: added Mouth & Face commands to the new UI in the person actions tab
- NEW: added body commands in the new UI in the person actions panel (vibe,twerk,ride,etc.) with individual speed & power sliders
- NEW: added spread legs gens morphs and logic to set it based on knees apart distance; setting added in settings > alive
- NEW: added arousal female gens morph and logic to link it to the arousal system and setting in settings > alive
- NEW: added separate home panel and apps panel, home panel will contain more generic info like the time & status
- NEW: added shake treshold in settings > alive - controls how much you have to shake a controller before it toggles between on/off
- NEW: added vam background color change functionality and replaced pitch-black with a dark grey as default
- CHANGE: included VamWidgets plugin directly in Alive to get rid of dependencies
- CHANGE: cleaned up top menu buttons, added aeternum UI actions as separate modal
- CHANGE: automatically set VR hand watch position and default it to the right hand the first time running to remove extra setup steps required
- CHANGE: scene objects buttons layout updated, added phyics toggle (for non-Person atoms), added reset rotation button
- CHANGE: updated twerking to have better default speed/power; added procedural variation
- CHANGE: update halo indicator to auto hide after a few seconds; shows now only after selecting a person and 3 seconds later it hides
- CHANGE: changed Sticky Hip & Head logic to detect when player is intentionally placing the hands close or away from the head & hip to make them stick; show thought bubble notification
- CHANGE: removed Handling tab from old UI, settings are now global, added to the new ui in settings > alive
- CHANGE: removed autocorrect controllers setting - causing too many bugs and random movement, needs revisited
- CHANGE: full reload Aeternum plugin when re-enabling the plugin
- CHANGE: moved teleport marker higher above the head to allow easier selection of the head controller
- FIX: fixed head & body shaking when a hand is linked to a body part caused by the idle movement of the hand
- FIX: fixed AeternumUI still initiating when plugin added on Person or other atoms; fixed to show error and prevent the ui being added from an atom
- FIX: fixed hidden UI auto-enanbling after screenshots & thumbnails
- FIX: removed music buttons and changing scene showing logs
- FIX: fixed UI apps stopping updating after an error affecting one of them and requiring the reload of the plugin
- FIX: fixed body movement problem on moving person with the main controller causing the pose to get messed up sometimes
- FIX: fixed sweat, nips & eye reflection global settings to clear active effects (skin gloss & morphs) when turned off similar to how individual settings used to work
INSTRUCTIONS
- Alive.cslist - classic plugin. this is the plugin that you add to Person atoms that you want to be more dynamic, have expressions, move around,etc.
- Aeternum.cslist - you can add this as a session plugin and the new UI will appear appear and allow for more customization & options for the scene and the person atoms that have the Alive plugin
- Plugins/SmartObjects.cslist - [optional] can be added to any atoms and allows enabling some attributes for those objects to add interaction with Alive (for models to look at object, sit on things, etc)
On desktop, F2 toggles the UI on and off. There's also a button for that in the normal vam UI of the plugin.
In VR the UI should appear by default as a watch on the right hand. You can change the hand and the size from the UI settings.
REQUIREMENTS
Alive is a local plugin and does not connect to the internet. However it uses the web browser atom to render the UI in it, so you need web browsers enabled if you want to use the new UI.
In User preferences Security these need to be enabled: Enabled plugins, Allow Plugin Network Access, Enable Web Browsers, Allow All Sites.
For privacy concerns, unfortunately there are still ways of bypassing vam privacy settings and sending internet data from plugins, so the last 3 settings are moot. Even one line of code stuff, nothing crazy. I'm not reporting issues like this anymore because last time I did people got mad at me and now there are more checkboxes in vam. I don't want vam2 to have forms to micromanage plugins or maybe get my plugins or other plugins that have nothing to do with connecting to the internet punished for it.
CREDITS
Ashauryn - morphs ( from AshAuryn.Expressions.2, AshAuryn.Pose_Tools.2 and AshAuryn.Sexpressions.2, AshAuryn.AshAuryn's_Female_Genitalia_Collection.2)
klphgz - poses ( from Crouching, Standing, Lying & Prone, Sitting packs)
Jackaroo - morphs ( from Jackaroo.JarModularExpressions.2)
kemenate - morphs (kemenate.Morphs.10)
geesp0t - spankings vr hand collision detection (Spankings Plugin Mod v3.6 on reddit)
MacGruber, VR Adult Fun, Acid Bubbles & other plugin makers whose work inspired me to make some of the features here and plugins in general.
DEPENDENCIES
- none
FILES