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NEW IN V8

DancingAtom plugin - makes atoms scale & rotation change based on the music played for some very quick & simple visual effects. It has options to pick a channel out of 16 available and to shuffle them to get a random effect. For better performance & much more options for sound effects I recommend using & supporting SallySoundFX which does stuff like this better and more in depth.

Rotation should work on all atoms. Scale, ScaleX, ScaleY, ScaleZ work on atoms that have those options (e.g. ImagePanel, ISCube).

Files

MagicAtoms for VirtAMate: dancing atoms plugin

This is "MagicAtoms for VirtAMate: dancing atoms plugin" by xspqrx on Vimeo, the home for high quality videos and the people who love them.

Comments

Anonymous

BUG REPORT Environment: MagicAtoms v8, 12/21/2022. VAM Version 1.20.77.10, Desktop & VR Mode Reproduce: 1. Add a CUA Pillory or other bondage device. 2. Add 3x collide triggers. 3. Add plugin to each: SPQR.MagicAtomsBondageTrigger. 4. Test checkpoint: Person collision with trigger does cause a hold; plugin appears to work. Pushing 'Custom UI' brings up a single dropdown with {Auto | On | Off | Comply} etc. 5. Save world. 6. Reload world. 7. Test checkpoint: Person collision with trigger, press 'Custom UI' button. Expected Result: Maintains settings & operation from before the save/reload. Actual Result: Person collision does not interact with collision trigger in any observable way. Pressing 'Custom UI' brings up blank page with no controls. Plugin does not seem to maintain operation across reloads. Alternate Reproduce: Add collision trigger, load Preset, choose Preset saved with SPQR.MagicAtomsBondageTrigger already loaded on the trigger. Expected Result: Full operation. Actual Result: Same as above: Plugin does not work and fails to load UI. Side note: Thanks for all your work, man; your stuff is an auto-load on every female. Keep up the great work.

SPQRAeternum

I did a few quick tests and no luck in replicating it on my end so far, both cases seemed to work for me. I'm on version 1.21.x though but I don't expect that tomatter in this case. I'll look more into it