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INFO

Happy Friday! This Alive update comes with lots of small fixes and a few new features to make the general experience a bit better and more fun to play with.

The sound process is now fully automatic, you no longer have to clear/preload sounds in a scene for the best experience, you can just add the plugin and it should be good to go. Breathing got a bit of work too with nose & mouth sounds & animations. 

Head focus has now more logic to it, preventing more unnatural angles or trying to turn to look behind. The model will also focus more on the player based on proximity and there a few new commands that let you make the model look always at you or away.

Commands like Vibe, twerk,ride etc. can now be controlled more with 2 new sliders for the force & speed. When a new command is issued it will use those sliders are reference for the speed. There's a new command for expressions to have the model slide through some random & more exaggerated expressions for photoshooting purposes

I started also to look more into AI driven interaction which is the direction I'd love to go with Alive. There's some experimental stuff in v11 on that front like more awareness, focus & kissing based on proximity, autoblow & notifications (dialogue & thought bubbles integration) which should get better and spice things up in future versions.


CHANGELOG

- Added autoplay sound immediately after load logic and clean sounds on plugin load; preload/clean sounds is no longer necessary
- prevent gaze weird angles at head contact
- added general Audio on/off setting as requested
- added logic to limit head gaze rotation to prevent trying to turn and look behind
- adjusted default hip rotation interval on contact to make it less exaggerated
- fix eyetarget in-front of the camera on desktop sometimes covering the screen
- stop alive animations & sounds when vam freeze motion/sound is on
- fixed some issues with teasing increasing quickly & sounds playing on character idle movemement due to automatic collision
- added LookAtMe & LookAway commands; do command once to enable it, issue command again to disable it
- added more variety to vibe & blow commands, each time when issued it's gonna be more unique
- added autoblow feature and setting to turn it on/off (in idle body movement), by default it's on
- fixed close eyes command not working properly on unset
- fixed quick jumpy mouth expressions on contact,added cooldown
- added nose & mouth breathing sounds based on breathing rate, custom chest animations for each
- clean pose morphs on plugin load to prevent stuck morphs when stoppoing the plugin, added button to Help section too
- added Expression Action (lasts 5s) & ModelExpression command (random series of Expressions)
- fixed eye crossed & unnatural position sometimes on chest contact
- added support for thought & speech bubbles, integrated thought bubbles as notifications for state changes
- added Thrust command
- added Command force & speed sliders that influence the next command issued; integrated it with ride,thrust,vibe,twerk & modelexpressions
- fix mouthopen tongue expression being activated multiple times at the same time sometimes causing rapid on/off changes
- increase & decrease focus on player occurance based on proximity to the character's head
- added autokiss feature when very close to character face
- added procedural changes to Vibe command for more variations & less repetitive moves
- prevent tpose reset when Alive is disabled


INSTRUCTIONS

Add the .cslist file as a plugin to a Person atom


DEPENDENCIES 

Same as before, Ashauryn's 3 morphs packs:
https://hub.virtamate.com/members/ashauryn.11965/#resources

Files

alive v11 preview

Sharr - dress paledriver - eye reflection Yaneks - gloves & stockings renrat - eyelashes Lasseur - hair Roac - hair Riddler - skin song : https://soundcloud.com/antinumarchive/future-space-club

Comments

Dakoto

Top work, can't wait to see future versions with all the ideas that you have, thanks mate!

Svanir

Hey SPQRA I had a bit of an issue where I wanted to turn of certain sounds of the plugin but they kept appearing, seemed like it was the moaning sounds despite me turning them off? Is this a known bug or maybe it's related to some other plugin interacting with Alive? Thank you!

SPQRAeternum

hi! someone else brought this up too and I added an option to turn on/off all sounds in Settings if that helps. Not all sounds and features have separate individual on/off settings. The moaning setting is just for the reactions to caress touches. There are other moan sounds that happen on different interactions, they're not covered by that. I plan to reorganize the settings in the next versions

Svanir

Nice! Thank you, they just happen to not work well with certain characters/models I use!

Anonymous

"notifications (dialogue & thought bubbles integration)".... It gets better and better and better. I saw a few days ago that an other plugin i used to use got an update after a year and i was thinking about trying that out. however alive is already far above that in terms of quality, functions and everything basicly. thank you for the work again SPQR. <3

Anonymous

hi jast want to know if u can add something like this type of touch reaction to Alive https://hub.virtamate.com/resources/chloe-touch-simple-touch-reaction-scene.6063/ caz i love your plugin n i am using DesktopLeap

SPQRAeternum

hi, so desktopleap should work already, that scene is not something specific for leap, it was just used in the demo video for finger animations. in that scene what happens is that when you touch the lips there's an animation, when you touch the breasts, there's another. I do plan to add more reactions that look more complex like those but i want them to be driven by more stuff than just touch trigger reaction. If everytime you touch the model lips the model does the same thing, it might look cool and polished for a while, but i think it would become annoying or boring real quick for most people