PLUGIN UPDATE: Alive v7 (files) (Patreon)
Downloads
Content
Happy Friday! This update makes Alive a bit more playable and fun. This time around I tried to go a bit more pro at it, refactored the code with scale in mind and started using a proper C# code editor instead of notepad++ like i was modding vam with until now lol. There are lots of new features to play around with and the experience overall is a bit more polished.
I hope you enjoy! If you like it, please make sure to leave a review on the hub as it will help others to find it and try it out too.
CHANGES
- sound - fixed issues with tickling sound reactions
- sound - replaced skin collision sounds with better quality ones
- sound - added more sounds like grunts, panting & moaning (deeper grunts? not true moaning yet)
- touch detection - improved spacing between sounds for more immersive skin collision sounds
- touch detection - added logic to prevent hits with floor atoms causing sounds & states to increase on animations like dances or walking
- touch reaction - added different customizable reactions (movement of the body part that got collided with) for each type of touch tease/caress/spank
- idle - added head idle movement and slider
- idle - added general body idle movement and slider
- idle - added extra hip idle movement and slider
- idle - added extra chest idle movement and slider
- code refactoring
- bug fixes, removed some errors messages & logs
INSTRUCTIONS
When added to a new scene, sounds will start to be added one by one as they get requested to be played so it takes a bit for sounds to kick in. To skip that and get them faster you can click Help > Preload all AE sounds and this will add all the sounds to the scene. Once saved that scene will automatically load the sounds next time. I could automatically preload them but I figured some of you maybe don't want to use sounds at all or do custom sounds, didn't want to muddy the scene unnecessarily
DEPENDENCIES
Same as before, AshAuryn's expressions pack