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Lots of exciting new options for next week!  


Upgrade: Alive
Immersion; reorganize controls with 'tabs' similar to the ticklish plugin UI, add body parts idle micromovements, swivel, shivers, similar to what I tried in AEDoll but probably a bit more feature rich than that; add Mood logic, a slider that can be influenced by other plugins (like +1 happiness, +max happiness) and the expressions morphs will reflect the mood state


Upgrade: Ticklish
Interaction; add sliders to control the sensitivity of each body part and how strong they react to touch; Implement Excitement & Pain logic; Add new sounds like moaning and skin slaps and controls for those features

Upgrade: Haptics
Interaction; Add support for possesion so that possesed hands vibrate on touch too


Upgrade: AEStudio
Scene, Tool;  Add more patterns, more backgrounds, more music, more poses; Add randomized clothing & haircuts 


Remake: Klub
Game, Stripclub;  The endgoal with this was and is something like VRParadise. The remake would have a much better logic for models & music, normal plugin without having to unpack the .var like the original Klub. The main focus would be on the atmosphere and the game logic, the dancing would be limited initially


New plugin: Inventory
Tool, Interaction;  I talked about it a big I think last week and showed a demo here, this plugin when added to an Atom will make it Grabbable, it will automatically stick to a person's hands on contact; or Insertable which will make the atom stick when inserted. When you grab it again it will stop being linked to the person. Might add a pose system so that atoms when grabbed or inserted can stick to a specific angle and position so that a sword for example would always be held by the handle and not by the blade. I'd give it a go but no promises that I can do this part that quick!


New plugin: Announcer
TTS, Sound; I think i figured a way to do TTS finally without any extra software or internet services. However it's not spatial sound, it would not be in 3d space from the person's mouth and no lipsync support like a lot of people I know want. So I'm calling it Announcer because it helps mostly with that: games, sci-fi stuff, narration.  It's not going to be of help for realistic speech purposes. The plugin should be as simple as: set text, set voice (local voices), speak and it will speak it.




Comments

Dakoto

You definitively read my mind i was waiting for a TTS plugin !!