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Hi guys!

Sorry for the late WIP update. I was re-rendering Enna's animation on Saturday and was quite tired then. Anyways, I have started animating Nina Kosaka and it looks quite good.

I find certain things quite difficult when creating Nina's animation. One of which is the Paizuri scene. I spent most of my time creating simulations on how physics should interact with one another. It is extremely frustrating that I cannot find suitable modifiers/constraints for the bones. However, I managed to find a bunch of magic numbers that I could utilize to make this work. I personally like the results.

As for the rest of the animation, I haven't encountered that much of a problem. I think I could wrap up this project by the end of the month.

I hope you enjoy this week's progress!

Project 9A-Scene1

Project 9A-Scene2

Project 9A-Scene3

Project 9A-Scene4

Project 9A-Scene5

Project 9A-Scene6

Project 9A-Scene7

Project 9A-Scene6.1


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