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Wizl Done

為何每一次把Wizl畫完之後,都覺得她好辣...

明明已經把她的設定刻意更土一點了,可是還是有一種藏不住的色氣...

或者是身材,或者是表情...

是連作為她的設計者的我都無法理解的效果...

Why is it that every time after painting Wizl, I feel that she is so hot...

Obviously, her settings are deliberately more earthy, but there is still a kind of hidden horny...

Maybe it's the body, maybe it's the expression...

It's an effect that even I, as her designer, can't understand...


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Wizl start working

沒有眼鏡的Wizl真的好色 >////<

眼鏡把Wizl的入侵性完全遮掩了 >W<

Wizl without glasses is really hot >////<

The glasses completely cover up Wizl's invasiveness >W<

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It takes about 2 hours and 30 minutes to create a single character with this resolution.

If necessary, it should take an additional 30-40 minutes to draw the foot.

After paying close attention, I found that most of the time spent on drawing lines was spent on line corrections, which means that if I try to draw one of the lines perfectly, I can save an extra 20 trials and 20 line pixel corrections.

The difference is about 2 seconds and 40 seconds.

This is in fact a huge time difference in the whole painting process.

WTF...

這解象度的單一角色的製作大約需要2小時30分鐘

如果要畫腳的話應該需要額外30-40分鐘

在刻意留意後,發現繪畫線稿時大部份時間是使用在對線的修正,也即是說如果盡量把其中一條線畫得完美,可以折省額外二十筆試驗和二十次線條象素修正

大概是2秒和40秒的分別

這在整個繪畫過程中事實是非常巨大的時間差異

WTF...

暫時沒有感覺到有更快的上色的方法,以我的理解,就目前的目標風格看來,現時的上色方法已經很接近我可以做到的最快

For the time being, I do not feel that there is a faster method of coloring, in my understanding, in terms of the current target style, the current method of coloring is very close to the fastest I can do.

這些是製作過程中看見的東西,稍微分享一下...

These are the things we saw during the production process, share a little...

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