[BB80]製作中途的想像 | Imagination in the middle of making (Patreon)
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在製作的過程中,包括過去在製作時,我一直認為遊戲好像不太完整
本來想像中在戰鬥的內容上我可以製作很多很COOL的內容令世界感覺真實,從而提升遊戲的想像空間,這些一切當然都是為了H的部份服務了
現時戰鬥系統停止製作,事實上是一個很好的方向,因為以我的技術能力製作戰鬥會非常困難,更現實的是把遊戲製作成一隻重點在於和角色互動的劇情為主的遊戲
但很大部份我本來設定好可以用來表達遊戲世界觀的COOL內容變得無法進行製作,令遊戲在我的觀感上缺失了很大一部份,以至於我一直感到這遊戲即使製作完成,玩起來都一定會像半成品一樣
剛剛想到一個很直接的辦法,而我也決定了這樣做了
那就是把每一個約會的事件都製作[最基本的CG]作為演出
不肯定有沒有普遍的差分,但肯定的是如果NTR等級變高了,部份約會事件的CG應該會有變化就是了
這樣重整過遊戲的重點後,感覺大腦就開通多了
這樣的設計方向令系統製作會方便得多了
但也等同於這遊戲會是一隻非常非常非常多CG的遊戲
我會看今天能做到那一步
During the production process, including in the past, I always thought that the game was not complete.
Originally, I thought I could make a lot of cool content in the battle content to make the world feel real, so as to enhance the game's imagination, and all of this is of course for the H part.
It is a good direction to stop the production of the battle system, because it is very difficult to make battles with my technical ability, and it is more realistic to make the game into a game that focuses on the plot with character interaction.
However, most of the COOL content that I originally set up to express the world view of the game became impossible to produce, making the game missing a large part of my perception, so that I always feel that even if the game is finished, it will definitely look like a half-finished product when played.
Just thought of a very straightforward solution, and I have decided to do so
That is to make [the most basic CG] as a performance of each dating event
I'm not sure if there is a general difference, but for sure if the NTR level becomes higher, the CG of some of the dating events should change.
After reorganizing the main points of the game, I feel that the brain is much more open
This design direction will make the system much easier to produce
But it also means that the game will be a very, very, very many CG game
I will see how far I can go today