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現時開始思考儀式製作為

[為通過搜集物品及消耗角色屬性來改變目標角色的屬性]

這樣的系統

例如,搜集Judy的頭髮,以及其他儀式材料,在指定的時間進行儀式後,可以增加Judy對Caven的好感度,或性欲值

這樣的話,測試版中的作弊系統便可以很大程度的直接用在正式版本中

在思考中...


Now we start to think about the ritual(ceremony?), which may be made as

[to change the attributes of the target character by collecting items and consuming the attributes of the main character]

Such a system

For example, collecting Judy's hair and other ritual materials, and performing the ritual at the specified time, could increase Judy's feeling for Caven, or her sexual desire value.

In this way, the cheat system in the beta version can be used to a large extent directly in the official version

Thinking about it...


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