Home Artists Posts Import Register
The Offical Matrix Groupchat is online! >>CLICK HERE<<

Content


Design a pager system

filled with early pager content


當時間到達,事件條件乎合

NPC會向Caven發送訊息

玩家可以通過舊訊息知道對方的背景和Caven的關係

也可以在遊戲中慢慢和NPC產生關係,引發更多事件發生,從而收到更多來自NPC的訊息

When the time is reached and the event condition is met

NPC will send message to Caven

Players can know each other's background and Caven's relationship through old messages

You can also slowly develop a relationship with NPCs in the game, triggering more events, and receiving more messages from NPCs


在遊戲一開始,玩家還不知道可以做甚麼時,很快就會收到來自Wizl的訊息,在那之後幾分鐘,就會收到Kendall的訊息

(不是真實的時間幾分鐘,玩家在遊戲中進行任意動作都會推進遊戲裡的[分鐘]像是移動一個地區會消耗[2分鐘],對話會推進更多 等等)

At the beginning of the game, when the player doesn't know what to do, they will receive a message from Wizl soon, and a few minutes after that, they will receive a message from Kendall

(It is not a few minutes of real time, any action the player takes in the game will advance [minutes] in the game, like moving an area will consume [2 minutes], dialogue will advance more, etc.)


大部份事件都沒有時間限制,像是玩家可以一開始就不理召喚Ealys的事件

Kendall會同意Caven再明天,或更日後的時間再去完成(但如果時間超出某個時間點,若玩家不小心經過,會被Kendall拉去完成儀式)


由於是開放性設計,大多數事件只會因為時間經過而發生[因時間經過而會有的後果]

我並不肯定我會把遊戲結束放入遊戲裡,只有像是主角真的死了這樣的時候才會結束遊戲

Most events have no time limit, for example, players can ignore the event of summoning Ealys from the beginning

Kendall will agree that Caven will complete the ceremony tomorrow, or later (but if the time exceeds a certain point, if the player accidentally passes by Kendall, they will be pulled by Kendall to complete the ceremony)


Due to the open design, most events will only happen due to the passage of time [consequences due to the passage of time]

I'm not sure I'll put the game over in the game, only when the main character is really dead, it will end the game


但大多數時間會有前置的事件要求,像是有A事件B事件C事件同時可以進行

但玩家無法不進行A事件就發生的D事件


例如,如果不召喚Ealys,尋知教會不會開始向Caven提供新的研究資助


如果玩家不開始和Judy談約會,令她穿上漂亮的衣服,她的上司不會開始NTR玩家,因為上司沒有見過Judy美麗的一面


But most of the time there will be pre-event requirements, such as A event B event C event can be carried out at the same time

But the D event that the player cannot do without doing the A event


For example, the Church of Seeking will not start new research grants to Caven if Ealys is not called


If the player doesn't start dating Judy and make her wear beautiful clothes, her boss won't start NTR players, because the boss hasn't seen Judy's beautiful side


而當這些事件可以發生時,NPC會給出傳呼機的訊息來給出有關的提示

And when these events can happen, the NPC will give a pager message to give relevant reminders

Files

Comments

No comments found for this post.