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<<i uploaded totally wrong picture so reupload WWW>>

There are still some parts to be fixed, upload the progress first, there are still several hours before the end of the work tonight


But the most basic cooking and eating, sharing food with others to eat together

This function has been implemented


Now when the player consumes the will to sense the emotional state of the peer, I have added some descriptions, such as what the player can do with her when the [favorability] level is reached, or when her satisfaction level is reduced to what level, she will leave the peer, etc.

As some advantages of using magic to perceive

But it also means that some characters will not have this information, such as Wizl, because her character is set to have a certain level of mental and magical ability, and Caven can get less information.

Similarly, if you perceive a mortal female character, you will get more information.


Peers will only eat with the main character once a day

When the main character's fullness reaches its maximum, it will not be able to eat the main food


At this point, the beta version before February 5 should have the food and trading system are basically there

Next is the real reclamation time, while testing and filling the plot

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john6629

I'm waiting with anticipation that this is it