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2023 01 27 > Rest day, Adjust state to better


0.

Early Access version 2 has been uploaded

The production structure of each kind of content (meaning the structure in the engine) is made.

This can avoid all kinds of arbitrary behavior WW (arbitrary production is not impossible, but in the coding error will become 1000% trouble) (structural production for the chaotic me is about 150% of the trouble of arbitrary production)

As the plot began to have a variety of threads and directions, the CG production began to get more and more comfortable, and to understand the needs of the game


1.

Nishia's storyline, as a character introduction I think it is good, but also introduced the world view

I hope the game narrative and performance can meet the expectations, will not feel too long

Some settings to share, if you want to experience the description in the game can be skipped

===================================

Settings

Nishia is on a haunted house adventure with her friends, encounters danger and suffers from psychic damage, escapes and stays in a coma at home for a long time.

Caven was asked to take care of and treat Nishia for family reasons.

In ancient times, both Swana (Nishia's family) and Rudolf (Caven's family) were magical families.

But Swana no longer has a tradition of magic.

Therefore, Nishia is like a cousin to Caven, and Nirvana is like an aunt that Caven used to see when he was a child.

But it wasn't that simple. A psychic male named Burden Smith intervened in the healing.

and has already gained Nirvana's high level of trust

===================================

Share the end


2.

Set several very dynamic plotting directions

Independent NTR events

It is a kind of NTR event from the location of the plot to the location of

The NTR event will happen as soon as the character is brought to a certain place, and it can work for all characters.

Of course, this also means that all characters should have a separate plot and CG corresponding to the same NTR storyline

This is not a problem for me to produce, more is the need for a longer production time to produce that part, so this [independent NTR plot] will not be produced first, but in the game production to a certain degree of completion and then slowly updated into

Currently imagined independent NTR system are the following

[erotic massage parlor]

After using sleeping pills on Caven, the female character brought to the massage with the drug

[New private gym on a broken building]

Caven always hears the sound of snapping from the female character's cubicle next to her while she is working out.

[Suspicious secret theater]

When watching a movie at affordable prices, the female partner always drinks and goes to the bathroom for almost the whole hour, which Caven cannot understand.


3.

3. A lot of updates were made to Gemaly, who had been unable to fit into the story.

Now I personally think her position is good

The relationship between her and Caven was already very ambiguous.

But at the beginning of the game, she was having financial problems, and Caven was too obsessed with magic to have a direct solution to her problems.

Gemaly is haunted by the children of her super rich relatives, her two nephews.

She can't resist because of their adorable advances

If Caven can't solve Gemaly's financial problems, she will have to turn more and more to her relatives.

That is, the more she can't get rid of the two brothers, the more she will become their pet.


4.

It's not completely certain why the engine can't handle the image completely.

However, it seems that the problem is caused by the compression of the image when packing the game, which does not seem to happen if the image is not compressed.

If the problem occurs again, I will look into it more deeply.


5.

Simplify and direct a lot of plot descriptions

Since I am not a professional writer, too much unnecessary content was produced in the past (textuality).

Now that I've learned more, I'm going back and fixing these areas and highlighting the more important content.

Of course, I'm still learning now, and this process should never stop (WWW)


6.

Tried to work longer hours

About 11 hours of work per day

Sleep 8 hours (actually more 4-6)

The other 5 hours were for eating, washing and entertainment

On the fifth day, I had a headache, and I am not sure why.

But let's consider this as a personal work limit (I really don't know

Use this data to adjust stress and work hours, and observe the situation in the next week, today is a rest day



0.

Early Access 版本2 已經上載


製定了各種內容的製作結構(指在引擎中的結構)

這可以避免各種隨性行為WW(隨意地製作並不是不可以,但在編碼除錯時會變得1000%麻煩)(結構性的製作對於混亂的我來說大概是隨意製作的150%的麻煩度)

由於劇情開始有了各種頭緒及方向,CG的製作開始愈來愈上手,及了解遊戲的需要


1.

製作了Nishia的劇情,作為人物介紹我覺得算是不錯,同時也介紹了世界觀

希望遊戲敍述及演出上可以達到預期,不會感到過於冗長


一些設定分享,如果希望在遊戲中體驗描述可以跳過
===================================
設定上

Nishia跟朋友一起進行鬼屋冒險,遇到了危險並受到了靈魂傷害,逃離後在家裡長期昏迷

Caven因為家族原因被邀請去照顧及治療Nishia

在古代Swana(Nishia的家族)及Rudolf(Caven的家族)都是魔法世家

但Swana已經沒有魔法傳統了

因此,Nishia對於Caven來說就像是表妹一樣,而Nirvana像是Caven小時候有時會見面的啊姨

但事情並沒有這麼簡單,一位叫Burden.Smith的靈媒男性介入了這次的治療

並早已取得了Nirvana的高度信任
====================================

分享完結


2.

設定了幾個非常動態的劇情製作方向

獨立NTR事件

是一種把NTR事件由定位在劇情改為定位在地點

只要帶角色到某個地點便會發生的NTR劇情,而且可以作用於所有角色

當然了,這也等於所有角色都應該有對應同一NTR劇情的獨立劇情及CG


這一點對我來說製作上並不麻煩,更多的是需要更長的製作時間才能製作到那一部份,因此這個[獨立NTR劇情]不會優先製作,而是在遊戲製作到某個完成度以後再慢慢更新進去

目前想像中的獨立NTR系統有以下

[色情按摩店]
對Caven使用安眠藥後,對帶來的女角色使用媚藥按摩

[破樓上的新私人健身室]
Caven總是在健身時,一直聽到旁邊女角色的隔間健身空間傳來啪啪的響聲

[可疑的秘密戲院]
用平價看戲時,女伴總是飲下飲料後去差不多整個小時的廁所,Caven無法理解


3.

把一直無法融入故事的Gemaly做了大量更新

現時個人認為她的定位不錯

設定上她和Caven的關係本來就很曖昧
但在遊戲開始時的時間點上她遇上了財務問題,而Caven一向醉心研究魔法,根本沒有直接解決她的問題的方法

Gemaly被她超級有錢的親戚的孩子,也即她的兩位外甥,被他們糾纏著
其因為他們的可愛攻勢而無法拒絕

如果Caven無法解決Gemaly的財務問題,她只能更多的轉向她的親戚

也即是她愈來愈無法擺脫這兩兄弟,最後她會變成這兩兄弟的寵物


4.

還沒有完全肯定 引擎無法完整處理圖像 的原因

但似乎是因為打包遊戲時使用對圖像的壓縮引至的問題,如果圖像沒有進行壓縮的話,似乎不會發生這樣的問題

要更長時間的觀察,如果問題再出現,我會更深入的研究


5.

進行大量劇情描述的簡化及直接化

由於不是專業的作家,太多沒必要的內容在過去被製作出來了(文字性)

現時學習得更多後,開始回去修正這些地方,並凸顯更重要的內容

當然了,到了現在我依舊在學習,這個過程應該永遠不會停止(WWW


6.

試圖進行了更長時間的製作,大概每日工作11小時睡8小時,其他5小時是吃飯洗刷及娛樂,在第五日發生了頭痛,不肯定原因

但先把這當作個人工作的極限?(我真的不知道

以這數據來調整壓力和工作時間,觀察接下來一星期的狀況,今天是休息日


7.

I watched a lot of DND videos at work and felt very cool

我看了非常多DND影片在工作時,覺得很爽

https://www.youtube.com/dimension20show

The Unsleeping City < Very inspiring



Comments

john6629

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